Abstract
<p> In this article, we describe how literacy strategies can be adapted for playing (and reading) video games—games that embed disciplinary content in multimedia texts. Using close viewing and guided playing strategies with online games and simulations, we share ideas for helping students navigate and comprehend multimedia texts in order to learn discipline‐specific vocabulary and concepts.</p>
Original language | American English |
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Journal | The Reading Teacher |
Volume | 69 |
DOIs | |
State | Published - Nov 1 2015 |
Keywords
- Information and communication technologies
- Popular culture
- Specific media (hypertext
- Internet
- film
- music
- etc.)
- 2‐Childhood
- 3‐Early adolescence